2D Game Development for Beginners
Jackson Luis Schirigatti
Broschiertes Buch

2D Game Development for Beginners

An approach through Unity Platform and C# Programming Language

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In this book you can learn to develop 2D games through the Unity game engine, in a hybrid way, parameterized and with a C# object-oriented programming language (C Sharp). We will understand step by step, in an illustrative and explanatory way, the development of an adventure game, with characters, objects and scenarios ready (sprites) to be used. We will understand the concepts of Game Object, Prefabs, animation (physics of the character: run, jump, stop), colliders, and the implementation of soundtrack, score and time. A complete tutorial on how to create an adventure game within the stages o...