Marktplatzangebote
3 Angebote ab € 6,70 €
  • Broschiertes Buch

While literature in computer-based and networked media has so far been experienced by looking at the computer screen and by using keyboard and mouse, nowadays human-machine interactions are organized by considerably more complex interfaces. Consequently, this book focuses on literary processes in interactive installations, locative narratives, and immersive environments, in which active engagement and bodily interaction is required from the reader to perceive the literary text. The contributions from internationally renowned scholars analyze how literary structures, interfaces and genres…mehr

Produktbeschreibung
While literature in computer-based and networked media has so far been experienced by looking at the computer screen and by using keyboard and mouse, nowadays human-machine interactions are organized by considerably more complex interfaces. Consequently, this book focuses on literary processes in interactive installations, locative narratives, and immersive environments, in which active engagement and bodily interaction is required from the reader to perceive the literary text. The contributions from internationally renowned scholars analyze how literary structures, interfaces and genres change, and how transitory aesthetic experiences can be documented, archived and edited.
Autorenporträt
Schäfer, JörgenJörgen Schäfer (Dr. phil.) is a Postdoctoral Research Fellow at the Research Center »Media Upheavals« at the University of Siegen.
Rezensionen
»Auf die von Noah Wardrip-Fruin gestellte Ausgangsfrage 'What do we need to read, to interpret, when we read digital literature?' bietet der Band eine Fülle von Material, das auch für jene, die bis dato die nicht ganz einfache Beschäftigung mit den ein gewisses Vorwissen und Erfahrung voraussetzenden Formen des Genres gescheut oder gemieden haben, nützlich/brauchbar/interessant erscheint.« Renate Giacomuzzi, www.literaturkritik.de, 10.07.2010 »Der Band [sei] allen wärmstens ans Herz gelegt, die sich für digitale Literatur im Besonderen und für digitale Kunst im Allgemeinen interessieren.« Florian Hartling, MEDIENwissenschaft, 3 (2010) Reviewed in: www.leonardo.info, 6 (2010), Jan Baetens www.electronicbookreview.com, 07.11.2011