37,99 €
inkl. MwSt.
Versandkostenfrei*
Versandfertig in über 4 Wochen
payback
19 °P sammeln
  • Broschiertes Buch

The core of Visual Basic .NET has been well covered in many books on the market, which means that more interesting areas can now be explored. This book takes programmers with some basic Visual Basic .NET experience and shows them how to create role-playing games (RPGs). RPGs have long been favorites of certain sections of the programming world and many, many people have dabbled over the years. The author is a certified .NET developer and trainer (MCAD, MCSD & MCT) combined with being a Master-level RPGA (Roleplaying Gamers Association) games master, which makes for a compelling combination. No…mehr

Produktbeschreibung
The core of Visual Basic .NET has been well covered in many books on the market, which means that more interesting areas can now be explored. This book takes programmers with some basic Visual Basic .NET experience and shows them how to create role-playing games (RPGs). RPGs have long been favorites of certain sections of the programming world and many, many people have dabbled over the years. The author is a certified .NET developer and trainer (MCAD, MCSD & MCT) combined with being a Master-level RPGA (Roleplaying Gamers Association) games master, which makes for a compelling combination. No other RPG programming-related book mentions the author(s) being active in the RPGA. The book focuses more on creating role-playing games with depth than on the graphics. There are already many books that deal solely with graphics libraries such as DirectX or OpenGL. The few existing books that address RPG programming either concentrate on design at the expense of code, or they gloss over what really makes an RPG and focus too much on graphics. TOC:What are role-playing games?.- Picking a genre.- Random number generation.- Creating a world.- Populating the world.- One man's treasure.- Places to go, things to do.- Combat.- Character development.- Crafting a compelling story.- Optional elements.- Presentation.- Securing the game.
Autorenporträt
Chris Williams is the creator of the VB.NET role-playing game Heroic Adventure! He is also the author of several articles on .NET and object-oriented game development, as well as a prolific blogger at geekswithblogs.net and blogusmaximus.com. Chris is also the founder and current president of the Greater Charleston .NET User Group (gcnug.org) and founder of the Roanoke Valley .NET User Group (rvnug.org), as well as a regular speaker at .NET user groups and code camps throughout the southeast. A self-proclaimed .NET evangelist, Chris began working with .NET in the early beta days. Quickly realizing he was looking at something huge, he made the leap from VB6 and never looked back. After acquiring his MCAD and MCSD certifications in .NET, along with the "Early Achiever" designation, Chris went on to become an MCT so he could share his enthusiasm and knowledge with a larger audience. In addition to speaking and working on his numerous pet projects, Chris spends his daylight hours developing software for non-profits at Blackbaud in Charleston, SC. We want to identify as many opportunities as possible surrounding this book and its technology cluster, events, resources, themes, broadcast opportunities, websites, etc. that could help promote the book and get it seen by the end-customer.