The Game Console - Amos, Evan
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The Game Console is a tour through the evolution of video game hardware, with gorgeous full-color photos of 86 consoles. You ll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.
Throughout the book, you ll also discover many consoles you never knew existed, and even find a rare peek at the hardware inside several of history s most iconic video game systems.
…mehr

Produktbeschreibung
The Game Console is a tour through the evolution of video game hardware, with gorgeous full-color photos of 86 consoles. You ll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.

Throughout the book, you ll also discover many consoles you never knew existed, and even find a rare peek at the hardware inside several of history s most iconic video game systems.
  • Produktdetails
  • Verlag: No Starch Press
  • Seitenzahl: 251
  • Erscheinungstermin: November 2018
  • Englisch
  • Abmessung: 262mm x 212mm x 22mm
  • Gewicht: 1052g
  • ISBN-13: 9781593277437
  • ISBN-10: 1593277431
  • Artikelnr.: 44499842
Autorenporträt
Evan Amos is a passionate video game fan and photographer. His work has been featured in Game Informer, Kotaku, Wired, Retro Gamer, and other popular media outlets.
Inhaltsangabe
Introduction

Part 0: The Birth of Gaming

Part 1:  1st Generation: The beginning of electronic gaming: College mainframes, video arcades, and TV gaming
        1972 - Magnavox Odyssey
        1975 - Pong Consoles
Part 2: 2nd Generation: The video game crash
        1976 - Fairchild Channel F
        1977 - RCA Studio II
        1977 - Coleco Telstar Arcade
        1977 - Atari 2600
        1978 - Bally Professional Arcade
        1978 - APF MP1000
        1978 - Interton VC 4000
        1979 - Milton Bradley Microvision
        1978 - Magnavox Odyssey 2
        1979 - Mattel Intellivision
        1979 - Atari 800
        1980 - Nintendo Game & Watch
        1981 - VTech Creativision
        1981 - Epoch Cassette Vision
        1982 - ColecoVision
        1982 - Atari 5200
        1982 - Entex Adventure Vision
        1982 - Emerson Arcadia 2001
        1982 - Vectrex
        1982 - Commodore 64
Part 3: 3rd Generation: The rebirth of video games and the rise of Japan
        1983 - Sega SG-1000
        1983 - Sega Master System
        1983 - Nintendo Famicom/NES
        1983 - Casio PV-1000
        1984 - Epoch Super Cassette Vision
        1984 - Epoch Game Pocket Comp
        1985 - RDI Halcyon
        1986 - Atari 7800
        1987 - Action Max
        1988-VTech Socrates
Part 4: 4th Generation: The console wars
        1987 - NEC PC Engine/1989 - NEC TurboGrafx-16
        1987 - Atari XE Games System
        1989 - ViewMaster Interactive Vision
        1988 - Sega Mega Drive/1989 - Sega Genesis
        1989 - Nintendo Game Boy
        1989 - Atari Lynx
        1990 - SNK Neo Geo AES/CD
        1990 - Super Famicom/SNES
        1990 - Sega Game Gear
        1990 - Amstrad GX4000
        1992 - Watara Supervision
        1991 - Philips CDi
        1993 - Pioneer LaserActive
        1995 - Super A'can
Part 5: 5th Generation: The CD-ROM and 3D gaming
        1993 - 3DO
        1993 - Atari Jaguar
        1993 - FM Towns Marty
     &
Rezensionen
Featured in Wired and My Modern Met.

"This book gathers [Evan Amos]'s gorgeous images into a visual history of games, and it s such a nostalgic treat to pore over."
Keith Stuart, The Guardian, 1 of 20 Books Every Gamer Should Read

"While services like PlayStation Now prove that streaming has the potential to increase access to older hardware-bound games, The Game Console posits that consoles themselves are important cultural objects that we shouldn t forget."
Motherboard

"Amos passion for gaming and photographic skills come together beautifully in The Game Console."
Kotaku

"Photographed in intense, loving detail, the book quite literally unpacks 86 consoles and examines their innards."
Mashable

"A perfect choice for gamers looking to build up their knowledge on video game history."
Android Central

"The actual history lesson of the industry makes this more than a coffee table book."
Game Vortex

"This image-rich guide brings gamers on a guided tour exploring the legendary consoles of yesteryear."
Sian Babish, Chicago Tribune