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Explorations in Art and Technology is about the creative process in action through the eyes of practitioners and researchers. The book explores the fascinating relationship between artist and technologist through studies of innovative projects that push the boundaries of digital art. The research sheds new light on the nature of interaction between people and computers and provides insight into the characteristics of environments in which creativity can be enhanced. In doing so, it presents a case for organisations to develop strategies for offering environments in which collaborative,…mehr

Produktbeschreibung
Explorations in Art and Technology is about the creative process in action through the eyes of practitioners and researchers. The book explores the fascinating relationship between artist and technologist through studies of innovative projects that push the boundaries of digital art. The research sheds new light on the nature of interaction between people and computers and provides insight into the characteristics of environments in which creativity can be enhanced. In doing so, it presents a case for organisations to develop strategies for offering environments in which collaborative, sustainable partnerships can thrive. What emerges is a compelling story of new visions and new forms in a field that is set to transform traditional norms in both art and technology as we move through the 21st Century. Additional information and links are available at: http://www.creativityandcognition.com
  • Produktdetails
  • Verlag: Springer, Berlin
  • 2002
  • Seitenzahl: 324
  • Erscheinungstermin: 30. April 2002
  • Englisch
  • Abmessung: 241mm x 160mm x 22mm
  • Gewicht: 736g
  • ISBN-13: 9781852335458
  • ISBN-10: 1852335459
  • Artikelnr.: 10610690
Autorenporträt
Linda Candy, Loughborough University, Leicestershire, UK / Ernest Edmonds, Loughborough University, Leicestershire, UK
Inhaltsangabe
Introduction
Part 1: Digital Art Retrospective
Context
Environment
Research
Collaboration
Practice
Part 2
Bettina Brendel: Windows to a New Dimension
Harold Cohen: A Million Millennial Medicis
Ernest Edmonds: Structure in Art Practice
Manfred Mohr: Generative Art
Stelarc: From Zombies to Cyborg Bodies: Extra Ear, Exoskeleton and Avatars
Joan Truckenbrod: Tears in the Connective Tissue
Roman Verostko: Algorithmic Fine Art - Composing a Visual Arts Score
Thomas Hewett: An Observer's Reflections - The Artist Considered as Expert
Colin Machin: Realising Digital Artworks
André Schappo: Being Supportive
Manumaya Uniyal: Working with Artists
Joan Ashworth: Creating Graspable Water in 3-Dimensional Space
Dave Everitt: The Artist as Digital Explorer
Beverley Hood: Hybrid Invention
Jean-Pierre HusquinetL Contemporary Totemism
Fré Ilgen: The Illusion and Simulation of Complex Motion
Michael Kidner: The Computer: An Intrusive Influence
Marlen Novak: Switched On
Jack Ox: The Colour Organ and Collaboration
Anthony Padgett: Digital Spirituality
Michael Quantrill: Integrating Computers as Explorers in Art Practice
Juliet Robson: Deconstructing the Norm
Esther Rolinson: Shifting Spaces
Ray Ward: Going Somewhere Else
Part 3
Artists' Workshop
A Forward Look
References
Biographical Notes
Index
Rezensionen
"It makes a useful and important contribution. This is the best update on the continuing dance between artists and technologists. It should inspire and motivate more collaborative experiences. Bravo!!"
Ben Shneiderman, University of Maryland, author of Leonardo's Laptop

"A thought-provoking overview of art-and-technology. You don't have to be a techno-freak to be intrigued. You just have to be interested in human beings: how we interact with our environment, how we see ourselves in relation to it, and how we tell the difference in the first place."
Margaret Boden, OBE, University of Sussex, author of The Creative Mind: Myths and Mechanisms

"Interactions between art, design and technology have been topics that surfaced frequently throughout the twentieth century. For many artists and designers new technology whether in photography, printing, video or computing has posed new challenges and created new opportunities. Others have simply tried to reject technology as alien and intrusive. At the beginning of the twenty-first century, this book offers both a review and a fresh start. Its most important contribution is that it provides not only examples of art works created with (or sometimes by) computers, but also the reflections and insights of the artists who have engaged in these interactions with technology. These case studies provide a new basis for exploring the creative process."
Professor Nigel Cross, Open University Design Faculty, and Editor of Design Studios…mehr
It makes a useful and important contribution. This is the best update on the continuing dance between artists and technologists. It should inspire and motivate more collaborative experiences. Bravo!! Ben Shneiderman, University of Maryland, author of Leonardo's Laptop "A thought-provoking overview of art-and-technology. You don't have to be a techno-freak to be intrigued. You just have to be interested in human beings: how we interact with our environment, how we see ourselves in relation to it, and how we tell the difference in the first place." Margaret Boden, OBE, University of Sussex, author of The Creative Mind: Myths and Mechanisms "Interactions between art, design and technology have been topics that surfaced frequently throughout the twentieth century. For many artists and designers new technology whether in photography, printing, video or computing has posed new challenges and created new opportunities. Others have simply tried to reject technology as alien and intrusive. At the beginning of the twenty-first century, this book offers both a review and a fresh start. Its most important contribution is that it provides not only examples of art works created with (or sometimes by) computers, but also the reflections and insights of the artists who have engaged in these interactions with technology. These case studies provide a new basis for exploring the creative process." Professor Nigel Cross, Open University Design Faculty, and Editor of Design Studios.