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Learn the foundational concepts of vector graphics andraster imaging, including what new media formats are best for use with AndroidStudio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factorsregarding the data footprint optimization work process, and why data footprintoptimization is important. DigitalPainting Techniques covers concepts central to digital paintingusing the Inkscape 0.91 open source software package as well as the CorelPainter 2016 professional digital painting software package.
You'll learn: The terminology of digital painting What comprises a digital painting 2D
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Produktbeschreibung
Learn the foundational concepts of vector graphics andraster imaging, including what new media formats are best for use with AndroidStudio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factorsregarding the data footprint optimization work process, and why data footprintoptimization is important. DigitalPainting Techniques covers concepts central to digital paintingusing the Inkscape 0.91 open source software package as well as the CorelPainter 2016 professional digital painting software package.

You'll learn:
The terminology of digital painting What comprises a digital painting 2D modeling and rendering pipeline Concepts and principles behind digital painting content production How to install and utilize64-bit Inkscape 0.91 and Corel Painter 2016 Concepts behind curves, strokes, fills, patterns, rendering and physics Digital painting data formats and data footprint optimization
Who This Book is For:
Digital Artists, Illustrators, Painters, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Cover Artists, Album Cover Artists Secondary: Android Developers, iOS Developers, Website Developers, Flash Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.
Autorenporträt
Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.