An Introduction to Object-Oriented Programming with Java takes a full-immersion approach to object-oriented programming. Proper object-oriented design practices are emphasized throughout the book. Students learn how to use the standard classes first, then learn to design their own classes. Wu uses a gentler approach to teaching students how to design their own classes, separating the coverage into two chapters. GUI coverage is also located independently in the back of the book and can be covered if desired. Wu also features a robust set of instructors' materials including PowerPoint slides, code samples, and quiz questions.…mehr
An Introduction to Object-Oriented Programming with Java takes a full-immersion approach to object-oriented programming. Proper object-oriented design practices are emphasized throughout the book. Students learn how to use the standard classes first, then learn to design their own classes. Wu uses a gentler approach to teaching students how to design their own classes, separating the coverage into two chapters. GUI coverage is also located independently in the back of the book and can be covered if desired. Wu also features a robust set of instructors' materials including PowerPoint slides, code samples, and quiz questions.
C. Thomas Wu an Associate Professor at the Naval Postgraduate School a Monterey in California.
Inhaltsangabe
Chapter 0 Introduction to Computers and Programming Languages Chapter 1 Introduction to Object-Oriented Programming and Software Development Chapter 2 Getting Started with Java Chapter 3 Numerical Data Chapter 4 Defining Your Own Classes - Part 1 Chapter 5 Selection Statements Chapter 6 Repetition Statements Chapter 7 Defining Your Own Classes - Part 2 Chapter 8 Exceptions and Assertions Chapter 9 Characters and Strings Chapter 10 Arrays and Collections Chapter 11 Sorting and Searching Chapter 12 File Input and Output Chapter 13 Inheritance and Polymorphism Chapter 14 GUI and Event-Driven Programming Chapter 15 Recursive Algorithms Appendix AHow to Run Java Programs Appendix BSample Programs Appendix CStandard Classes and Interfaces Appendix DUML Diagrams
Chapter 0 Introduction to Computers and Programming Languages Chapter 1 Introduction to Object-Oriented Programming and Software Development Chapter 2 Getting Started with Java Chapter 3 Numerical Data Chapter 4 Defining Your Own Classes - Part 1 Chapter 5 Selection Statements Chapter 6 Repetition Statements Chapter 7 Defining Your Own Classes - Part 2 Chapter 8 Exceptions and Assertions Chapter 9 Characters and Strings Chapter 10 Arrays and Collections Chapter 11 Sorting and Searching Chapter 12 File Input and Output Chapter 13 Inheritance and Polymorphism Chapter 14 GUI and Event-Driven Programming Chapter 15 Recursive Algorithms Appendix AHow to Run Java Programs Appendix BSample Programs Appendix CStandard Classes and Interfaces Appendix DUML Diagrams
Es gelten unsere Allgemeinen Geschäftsbedingungen: www.buecher.de/agb
Impressum
www.buecher.de ist ein Shop der buecher.de GmbH & Co. KG Bürgermeister-Wegele-Str. 12, 86167 Augsburg Amtsgericht Augsburg HRA 13309