-3%
27,99 €
Statt 28,99 €**
27,99 €
inkl. MwSt.
**Preis der gedruckten Ausgabe (Broschiertes Buch)
Sofort per Download lieferbar
0 °P sammeln
-3%
27,99 €
Statt 28,99 €**
27,99 €
inkl. MwSt.
**Preis der gedruckten Ausgabe (Broschiertes Buch)
Sofort per Download lieferbar

Alle Infos zum eBook verschenken
0 °P sammeln
Als Download kaufen
Statt 28,99 €**
-3%
27,99 €
inkl. MwSt.
**Preis der gedruckten Ausgabe (Broschiertes Buch)
Sofort per Download lieferbar
0 °P sammeln
Jetzt verschenken
Statt 28,99 €**
-3%
27,99 €
inkl. MwSt.
**Preis der gedruckten Ausgabe (Broschiertes Buch)
Sofort per Download lieferbar

Alle Infos zum eBook verschenken
0 °P sammeln
  • Format: ePub


Get ahead of the C++ curve to stay in the game C++ is the workhorse of programming languages and remains one of the most widely used programming languages today. It's cross-platform, multi-functional, and updates are typically open-source. The language itself is object-oriented, offering you the utmost control over data usage, interface, and resource allocation. If your job involves data, C++ proficiency makes you indispensable. C++ All-in-One For Dummies, 3rd Edition is your number-one handbook to C++ mastery. Author John Paul Mueller is a recognized authority in the computer industry, and…mehr

  • Geräte: eReader
  • mit Kopierschutz
  • eBook Hilfe
  • Größe: 4.9MB
Produktbeschreibung
Get ahead of the C++ curve to stay in the game C++ is the workhorse of programming languages and remains one of the most widely used programming languages today. It's cross-platform, multi-functional, and updates are typically open-source. The language itself is object-oriented, offering you the utmost control over data usage, interface, and resource allocation. If your job involves data, C++ proficiency makes you indispensable. C++ All-in-One For Dummies, 3rd Edition is your number-one handbook to C++ mastery. Author John Paul Mueller is a recognized authority in the computer industry, and your ultimate guide to C++. Mueller takes you through all things C++, including information relevant to the 2014 update. Learn how to work with objects and classes Conquer advanced programming and troubleshooting Discover how lambda expressions can make your code more concise and readable See Standard Library features, such as dynamic arrays, in action Online resources include source code from examples in the book as well as a C++ GNU compiler. If you need to learn C++, this is the fastest, most effective way to do it. C++ All-in-One For Dummies, 3rd Edition will get you up and running quickly, so you can get to work producing code faster and better than ever.

Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, D ausgeliefert werden.

  • Produktdetails
  • Verlag: John Wiley & Sons
  • Seitenzahl: 864
  • Erscheinungstermin: 24. Juli 2014
  • Englisch
  • ISBN-13: 9781118823798
  • Artikelnr.: 41255311
Autorenporträt
John Paul Mueller has a special affinity and expertisefor both certification and programming books. He has written titleson COM+, C#, Java, Windows programming, VBA, and more. He'scontributed programming and certification articles to VisualBasic Developer and SQL Server Professional. JeffCogswell has been an application developer and trainer for 18years, working with clients from startups to Fortune 500 companies.He has developed courses on C++ and other technologies.
Inhaltsangabe
Introduction 1Book 1: Getting Started with C++ 7Chapter 1: Configuring Your Desktop System 9Chapter 2: Configuring Your Mobile System 27Chapter 3: Creating Your First C++ Application 45Chapter 4: Storing Data in C++ 69Chapter 5: Directing the Application Flow 105Chapter 6: Dividing Your Work with Functions 139Chapter 7: Splitting Up Source Code Files 169Chapter 8: Referring to Your Data Through Pointers 187Book 2: Understanding Objects and Classes 225Chapter 1: Working with Classes 227Chapter 2: Using Advanced C++ Features 269Chapter 3: Planning and Building Objects 309Chapter 4: Building with Design Patterns 335Book 3: Understanding Functional Programming 367Chapter 1: Considering Functional Programming 369Chapter 2: Working with Lambda Expressions 397Chapter 3: Advanced Lambda Expressions 415Book 4: Fixing Problems 427Chapter 1: Dealing with Bugs 429Chapter 2: Debugging an Application 443Chapter 3: Stopping and Inspecting Your Code 457Chapter 4: Traveling About the Stack 469Book 5: Advanced Programming 479Chapter 1: Working with Arrays, Pointers, and References 481Chapter 2: Creating Data Structures 515Chapter 3: Constructors, Destructors, and Exceptions 541Chapter 4: Advanced Class Usage 571Chapter 5: Creating Classes with Templates 601Chapter 6: Programming with the Standard Library 637Book 6: Reading and Writing Files 681Chapter 1: Filing Information with the Streams Library 683Chapter 2: Writing with Output Streams 697Chapter 3: Reading with Input Streams 711Chapter 4: Building Directories and Contents 727Chapter 5: Streaming Your Own Classes 737Book 7: Advanced Standard Library Usage 751Chapter 1: Exploring the Standard Library Further 753Chapter 2: Working with User-Defined Literals (UDLs) 779Chapter 3: Building Original Templates 795Chapter 4: Investigating Boost 817Chapter 5: Boosting up a Step 849Index 869