Ian Chivers
Essential C# fast (eBook, PDF)
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Ian Chivers
Essential C# fast (eBook, PDF)
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A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.
- Geräte: PC
- ohne Kopierschutz
- eBook Hilfe
- Größe: 27.52MB
A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Springer London
- Seitenzahl: 303
- Erscheinungstermin: 6. Dezember 2012
- Englisch
- ISBN-13: 9781447100751
- Artikelnr.: 44000143
- Verlag: Springer London
- Seitenzahl: 303
- Erscheinungstermin: 6. Dezember 2012
- Englisch
- ISBN-13: 9781447100751
- Artikelnr.: 44000143
1. Overview.- 1.1 Assumptions.- 1.2 What Is Covered.- 1.3 System Requirements.- 1.4 C# History.- 1.5 Languages and Standards.- 1.6 Algorithms and Libraries.- 1.7 News Groups.- 1.8 Bibliography.- 2. Language Concepts.- 2.1 Programming Language Developments.- 2.2 C# Concepts and Terminology.- 2.3 Bibliography.- 3. An Introduction to Programming in C#.- 3.1 Introduction.- 3.2 Hello World Using the Console.- 3.3 Hello World Using Developer Studio.- 3.4 Console Application.- 3.5 SimpleText I/O.- 3.6 Simple Numeric I/O.- 3.7 On-Line Documentation.- 3.8 Key Concepts of C#.- 3.9 Summary.- 4. Arithmetic and Expressions.- 4.1 Introduction.- 4.2 Integral Types.- 4.3 Floating Point Types.- 4.4 The Decimal Type.- 4.5 Math Members.- 4.6 Operators.- 4.7 Simple and Aliased Types.- 4.8 Integer Arithmetic.- 4.9 Floating Point Arithmetic.- 4.10 Formatting Numbers.- 4.11 Escape Sequences.- 4.12 Literals.- 4.13 Arithmetic in Other languages.- 4.14 Summary.- 4.15 Bibliography.- 4.16 Problems.- 5. Some More on Data Types.- 5.1 Booleans.- 5.2 Characters and Strings.- 5.3 Value and Reference Types.- 5.4 Enum Types.- 5.5 Other Types.- 5.6 C# Keywords.- 5.7 Comments.- 5.8 Summary.- 5.9 Problem.- 6. Strings.- 6.1 Basic String Manipulation.- 6.2 Concatenating and Splitting Strings.- 6.3 Using the Length Property and IndexOf Method.- 6.4 String Constructors, Fields, Methods, Operators and Properties.- 6.5 Problems.- 7. Arrays.- 7.1 Introduction.- 7.2 One-dimensional Arrays.- 7.3 Array Initialization.- 7.4 Simple Two-dimensional Arrays.- 7.5 Arrays of Arrays.- 7.6 Ragged Arrays.- 7.7 List of Array Members.- 7.8 Summary.- 7.9 Problems.- 8. Control Structures.- 8.1 Statement End Points and Reachability.- 8.2 Types of Statements.- 8.3 Selection Statements.- 8.4 Iteration Statements.- 8.5 Jump Statements.- 8.6 Exception Handling Using Try, Catch Throw.- 8.7 Summary.- 8.8 Bibliography.- 8.9 Problems.- 9. Input and Output.- 9.1 Introduction.- 9.2 Using the Console Class.- 9.3 Using the StreamReader Class.- 9.4 Specifying the File Location.- 9.5 Reading from Standard Input.- 9.6 Reading from the Command Line.- 9.7 Using StreamReader and StreamWriter with Hard-coded File Names.- 9.8 Reading a File from a Web Server.- 9.9 Reading Tabular Data from a Text File.- 9.10 The System.Console Class.- 9.11 The StreamReader Class.- 9.12 The System.IO.File Class.- 9.13 Problems.- 10. Exceptions.- 10.1 Introduction.- 10.2 The Exception Hierarchy.- 10.3 Integer Arithmetic Exceptions.- 10.4 Floating Point Exceptions.- 10.5 Summary.- 11. Threads.- 11.1 Introduction.- 11.2 Basic Thread Syntax.- 11.3 Using the Sleep Method.- 11.4 Threads and Static Variables.- 11.5 Threads with Start, Suspend and Resume.- 11.6 Thread Priority.- 11.7 Thread States.- 11.8 Microsoft Examples.- 11.9 Bibliography.- 11.10 Problems.- 12. Structs.- 12.1 Introduction.- 12.2 Basic Syntax.- 12.3 Simple Example.- 13. Classes.- 13.1 Basic Class Syntax.- 13.2 Examples.- 13.3 Passing Parameters.- 13.4 Instance and Static Members.- 13.5 Additional Syntax.- 13.6 Bibliography.- 14. The System. Collections Namespace.- 14.1 Introduction.- 14.2 Using the Hashtable Class.- 14.3 Using the SortedList Class.- 14.4 A Spelling Checker.- 14.5 Summary.- 14.6 Bibliography.- 15. Operator Overloading.- 15.1 Complex Numbers.- 15.2 Complex Arithmetic in Other Languages.- 15.3 Complex Numbers Using the Float Data Type.- 15.4 Complex Numbers Using the Double Data Type.- 15.5 Complex Arithmetic Using Implicit Type Conversions.- 15.6 Complex Arithmetic Using Explicit Type Conversions.- 15.7 Arrays of Complex Numbers.- 15.8 Summary.- 16. An Introduction to Windows Programming.- 16.1 Introduction.- 16.2 The .Net IDE.- 16.3 Buttons and Event Handling Using a MessageBox Control.- 16.4 Using a TextBox to Accept User Input.- 16.5 Using a RichTextBox to Display Program Output.- 16.6 Using a PictureBox to Display an Image.- 16.7 Selecting a File with the OpenFileDialog Control.- 16.8 Text and Graphics Using GDI+.- 16.9 Converting a Console to a Windows Application.- 16.10 Bibliography.- 17. Additional Language Features.- 17.1 Events and Event Handling.- 17.2 Interfaces.- 17.3 Attributes.- 17.4 Delegates.- 17.5 Windows-based Programming.- 17.6 Namespaces.- 17.7 Assemblies and Versioning.- 17.8 Bibliography.- 18. Where Next?.- 18.1 Online Documentation.- 18.2 Examples.- 18.3 Tutorials.- 18.4 Wizards.- 18.5 Web Sources.- 18.6 Books.- 18.7 Microsoft.- 18.8 Source Code.- 18.9 Coda.- Appendix A.- Default Coordinate System Example in C++.
1. Overview.- 1.1 Assumptions.- 1.2 What Is Covered.- 1.3 System Requirements.- 1.4 C# History.- 1.5 Languages and Standards.- 1.6 Algorithms and Libraries.- 1.7 News Groups.- 1.8 Bibliography.- 2. Language Concepts.- 2.1 Programming Language Developments.- 2.2 C# Concepts and Terminology.- 2.3 Bibliography.- 3. An Introduction to Programming in C#.- 3.1 Introduction.- 3.2 Hello World Using the Console.- 3.3 Hello World Using Developer Studio.- 3.4 Console Application.- 3.5 SimpleText I/O.- 3.6 Simple Numeric I/O.- 3.7 On-Line Documentation.- 3.8 Key Concepts of C#.- 3.9 Summary.- 4. Arithmetic and Expressions.- 4.1 Introduction.- 4.2 Integral Types.- 4.3 Floating Point Types.- 4.4 The Decimal Type.- 4.5 Math Members.- 4.6 Operators.- 4.7 Simple and Aliased Types.- 4.8 Integer Arithmetic.- 4.9 Floating Point Arithmetic.- 4.10 Formatting Numbers.- 4.11 Escape Sequences.- 4.12 Literals.- 4.13 Arithmetic in Other languages.- 4.14 Summary.- 4.15 Bibliography.- 4.16 Problems.- 5. Some More on Data Types.- 5.1 Booleans.- 5.2 Characters and Strings.- 5.3 Value and Reference Types.- 5.4 Enum Types.- 5.5 Other Types.- 5.6 C# Keywords.- 5.7 Comments.- 5.8 Summary.- 5.9 Problem.- 6. Strings.- 6.1 Basic String Manipulation.- 6.2 Concatenating and Splitting Strings.- 6.3 Using the Length Property and IndexOf Method.- 6.4 String Constructors, Fields, Methods, Operators and Properties.- 6.5 Problems.- 7. Arrays.- 7.1 Introduction.- 7.2 One-dimensional Arrays.- 7.3 Array Initialization.- 7.4 Simple Two-dimensional Arrays.- 7.5 Arrays of Arrays.- 7.6 Ragged Arrays.- 7.7 List of Array Members.- 7.8 Summary.- 7.9 Problems.- 8. Control Structures.- 8.1 Statement End Points and Reachability.- 8.2 Types of Statements.- 8.3 Selection Statements.- 8.4 Iteration Statements.- 8.5 Jump Statements.- 8.6 Exception Handling Using Try, Catch Throw.- 8.7 Summary.- 8.8 Bibliography.- 8.9 Problems.- 9. Input and Output.- 9.1 Introduction.- 9.2 Using the Console Class.- 9.3 Using the StreamReader Class.- 9.4 Specifying the File Location.- 9.5 Reading from Standard Input.- 9.6 Reading from the Command Line.- 9.7 Using StreamReader and StreamWriter with Hard-coded File Names.- 9.8 Reading a File from a Web Server.- 9.9 Reading Tabular Data from a Text File.- 9.10 The System.Console Class.- 9.11 The StreamReader Class.- 9.12 The System.IO.File Class.- 9.13 Problems.- 10. Exceptions.- 10.1 Introduction.- 10.2 The Exception Hierarchy.- 10.3 Integer Arithmetic Exceptions.- 10.4 Floating Point Exceptions.- 10.5 Summary.- 11. Threads.- 11.1 Introduction.- 11.2 Basic Thread Syntax.- 11.3 Using the Sleep Method.- 11.4 Threads and Static Variables.- 11.5 Threads with Start, Suspend and Resume.- 11.6 Thread Priority.- 11.7 Thread States.- 11.8 Microsoft Examples.- 11.9 Bibliography.- 11.10 Problems.- 12. Structs.- 12.1 Introduction.- 12.2 Basic Syntax.- 12.3 Simple Example.- 13. Classes.- 13.1 Basic Class Syntax.- 13.2 Examples.- 13.3 Passing Parameters.- 13.4 Instance and Static Members.- 13.5 Additional Syntax.- 13.6 Bibliography.- 14. The System. Collections Namespace.- 14.1 Introduction.- 14.2 Using the Hashtable Class.- 14.3 Using the SortedList Class.- 14.4 A Spelling Checker.- 14.5 Summary.- 14.6 Bibliography.- 15. Operator Overloading.- 15.1 Complex Numbers.- 15.2 Complex Arithmetic in Other Languages.- 15.3 Complex Numbers Using the Float Data Type.- 15.4 Complex Numbers Using the Double Data Type.- 15.5 Complex Arithmetic Using Implicit Type Conversions.- 15.6 Complex Arithmetic Using Explicit Type Conversions.- 15.7 Arrays of Complex Numbers.- 15.8 Summary.- 16. An Introduction to Windows Programming.- 16.1 Introduction.- 16.2 The .Net IDE.- 16.3 Buttons and Event Handling Using a MessageBox Control.- 16.4 Using a TextBox to Accept User Input.- 16.5 Using a RichTextBox to Display Program Output.- 16.6 Using a PictureBox to Display an Image.- 16.7 Selecting a File with the OpenFileDialog Control.- 16.8 Text and Graphics Using GDI+.- 16.9 Converting a Console to a Windows Application.- 16.10 Bibliography.- 17. Additional Language Features.- 17.1 Events and Event Handling.- 17.2 Interfaces.- 17.3 Attributes.- 17.4 Delegates.- 17.5 Windows-based Programming.- 17.6 Namespaces.- 17.7 Assemblies and Versioning.- 17.8 Bibliography.- 18. Where Next?.- 18.1 Online Documentation.- 18.2 Examples.- 18.3 Tutorials.- 18.4 Wizards.- 18.5 Web Sources.- 18.6 Books.- 18.7 Microsoft.- 18.8 Source Code.- 18.9 Coda.- Appendix A.- Default Coordinate System Example in C++.