Learning Android Canvas (eBook, PDF)

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In DetailWhen you're writing an application in which you would like to perform specialized drawing and/or control the animation of graphics, you should do so by drawing through a canvas. A canvas works for you as an interface to the actual surface upon which your graphics will be drawn - it holds all of your "e;draw"e; calls. Via the Android Canvas, your drawing is actually performed on an underlying Bitmap, which is placed into the window.Learning Android Canvas is a practical guide, which will help you develop applications that contain rich 2D graphics like backgrounds, buttons, and ...

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