Full STEAM Ahead

Science, Technology, Engineering, Art, and Mathematics in Library Programs and Collections

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This book is a toolkit for youth and young adult librarians-school and public-who wish to incorporate science, technology, engineering, art, and math (STEAM) into their programs and collections but aren't sure where to begin. Most educators are well aware of the reasons for emphasizing STEAM-topics that fall within the broad headings of science, technology, engineering, arts, and mathematics-in the curriculum, regardless of grade level. But how do librarians who work with 'tweens in middle school, high school, and public libraries-fit into the picture and play their roles to underscore their r...