eBook, PDF

Agents for Games and Simulations (eBook, PDF)

Trends in Techniques, Concepts and Design

Redaktion: Dignum, Frank; Doesburg, Willem van; Silverman, Barry G.; Bradshaw, Jeffrey
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Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies used in game engines and multi-agent platforms are not readily compatible due to some inherent differences in concerns. Where game engines focus on real-time aspects and thus propagate efficiency and central control, multi-agent platforms assume autonomy of the agents. Increased autonomy and intelligence may offer benefits for a more compelling gameplay and may even be necessary for serious games. However, problems occur when current game ...

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