Learning Android Game Programming
Richard A. Rogers
Broschiertes Buch

Learning Android Game Programming

A Hands-On Guide to Building Your First Android Game

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Learning Android Game Programming brings together all the knowledge and sample code that even casual or junior Android developers need to develop low-budget 2D games with Java and XML. For the first time, it makes Android game development practical for thousands of developers who don't have the resources to build highly-complex 3D games. Rather than focusing on difficult, highly-optimized native C libraries, this book relies on the far more accessible AndEngine framework and Java/Dalvik virtual machine.Coverage includes:Mobile game design principles, tools, and terminology Using the AndEngine ...