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Produktbild: Advances in Representation
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Advances in Representation New AI- and XR-Driven Transdisciplinarity

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262,99 € UVP 299,59 €

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Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

06.08.2024

Herausgeber

Andrea Giordano + weitere

Verlag

Springer

Seitenzahl

965

Maße (L/B/H)

24,1/16/5,5 cm

Gewicht

1804 g

Sprache

Englisch

ISBN

978-3-031-62962-4

Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

06.08.2024

Herausgeber

Verlag

Springer

Seitenzahl

965

Maße (L/B/H)

24,1/16/5,5 cm

Gewicht

1804 g

Sprache

Englisch

ISBN

978-3-031-62962-4

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: ProductSafety@springernature.com

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  • Produktbild: Advances in Representation
  • Keynote Papers.- Beyond the visuals Future collaboration scenarios between architects and artificial intelligence.- Artificial Intelligence for Space Weather Prediction.- AI&XR and Historical Sources.- From Art for Industry to Artificial Intelligence a Complex Balance in a Case from the Centrale Montemartini.- Extended Reality ante litteram in the ephemeral apparatuses of Andrea Pozzo.- Digital reconstruction of the paradox. Escher's Relativity.- Between Image and Text Automatic Image Processing for Character Recognition in Historical Inscriptions.- Graphic and Constructive Resources in the Manuscript “Secretos de Arquitectura”.- AI&XR and Archaeological/Museum Heritage.- Interactive Heritage Site Mobile Application on Artworks.- Immersive Experiences for the Re-contextualization of Statues of the Goddess Sekhmet.- Investigating Depth Perception in Immersive Hypothetical Reconstructions: 1816 Canova’s Exhibition in Spirito Santo Church in Bologna.- AI for Archaeological Heritage Applications.- The e-Archeo 3D Project. An Innovative and Sustainable Cultural Proposal Based on XR Technologies.- Virtual Reconstruction, Museography, and VR/AR Communication in Design for Heritage.- Virtual Spaces for Knowledge Preservation. Digitization of a Vanished Archaeological Excavation.- Virtual and Mixed Reality for the Enhancement of an Absence The Case of the Artemis Statue.- The Connection Between Scenography and Virtual Reconstructions of the Statuary Groups in the Nymphaeum of Tiberius.- AI&XR and Heritage Routes.- A Simultaneous Multiuser Collaborative Immersive Design Environment: Extended Reality and Digital Photogrammetry for the Valorisation of Heritage Sites.- Towards Virtual Cultural Heritage Routes. Development of Digital Models for Extended Accessibility of the H2020 Prometheus Project.- AI for the Knowledge, Monitoring and Promotion of Cultural Heritage Places The “Heritour” Project.- The Recognizability of a Place Through Generative Representation of Intangible Qualities.- Sicilian Heritage Identity: between stereotype and AI-based knowledge.- Second World War Landing on Elba Island A Serious Game Reconstruction.- AR for the Knowledge and Fruition of Street Art Works.- Immersive Technologies for the Remote Fruition of an Inaccessible Archaeological Complex The Site of Cento Camerelle in the Phlegraean Fields Archaeological Park.- From digital survey to Extended Reality. Possible uses for the Cathedral of Udine.- The Former Monastery of Saints Severino and Sossio: An Example of an Immersive Reality for the Dissemination of Cultural Heritage.- Via Porro Reading and Inspirations from an Urban Space.- AI&XR and Classification/3D Analysis.- Hybrid Construction of Knowledge Graph and Deep Learning Experiments for Notre-Dame de Paris’ Data.- A Point Cloud-Based Multi-Platform Application to Support the Conservation Project of Medieval Stone Architecture.- Evaluation of Annotation Ambiguity in Common Supervised Machine Learning Classification Approaches for Cultural Heritage.- Predicting Architectural Decay by AI Applied to 3D Survey.- Exploring Cistercian Abbeys A Synergistic Approach of Architectural Analysis and Machine Learning.- 3D Modeling for Virtual Fruition from a Reality-Based Survey.- Rapid and Low-Cost 3D Model Creation Using Nerf for Heritage Videogames Environments.- AI&XR and Building Information Modeling.- A proposal of Integration of Point Cloud Semantization and VPL for Architectural Heritage Parametric Modeling.- Digital Twin for BIM-FM Data Comparison: A Decision Support System Based on Graphical Interfaces.- Multisensory VR Experiences Based on Auralization and HBIM. The Teatro del Maggio in Florence.- Laser scanning Data in Revitalization Projects for Historical Building.- Augmented Reality Application for BIM Maintenance Feedback Via Streaming Platforms.- AI&XR and Building/City Monitoring.- Immersion Through Extended Reality as a Tool Applied to Wayfinding Inside Hospitals.- Exploring Alternative Urban and Architectural Virtual Realities Through Multidomain Digital Twins.- Assessing In-Motion Urban Visual Perception: Analyzing Urban Features, Design Qualities, and People's Perception.- Comparative Analyses Between Sensors and Digital Data for the Characterization of Historical Surfaces.- Digital Twin and Artificial Intelligence: Matrix Automation for Design, Monitoring, and Management of Spaces.- A Method for Conscious Retrofitting Based on Handheld Laser Scanner and Environmental Data.- AI&XR and Education.- Maker Architecture: Learning by Fabricating in the Fourth Industrial Revolution.- Integrated Level Design Generation Methodology for Virtual Exploration in XR Mode.- The "Grimaldina", Knowledge and Dissemination the Grimaldina Tower in Genoa. A Case Study Between Technology and Visual Communication.- Enhancing Parametric Design Education through Rhinoceros/Grasshopper Visual Perception Principles, Student Outcomes, and Future Integration with AI.- Easily Accessible Technology for Architectural Storytelling Palazzo Ducale in Genoa, an Experimental Study.- AI&XR and Shape Representation.- Between impossible and probable Architectural recognition through qualitative evaluation of artificial intelligence response.- Hypotheses of images and architectural spaces in the age of artificial intelligence.- Is a Picture Worth a Thousand Words? Comparative Evaluation of Generative AI for Drawing and Representation.- Floating Acrobats Exploring Exaptation in Architecture Through Artificial Intelligence.- AI Text to Image Procedure for the Visualization of Figurative and Literary Tòpoi.- The New A.I. Gaining Control Over the Noise.- VR Feedback System for Product Design Service.- Markerless AR Applications and 3D Printing for the Augmented Prototyping of the Franciscan Heritage of the XVIII Century.- AR Applied to the Tactile Models. Museo d’Arte Orientale in Turin Communicating the Vaulted System of Palazzo Mazzonis.