WPF 4 Unleashed - Nathan, Adam

Adam Nathan 

WPF 4 Unleashed

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WPF 4 Unleashed

The No.1 WPF Book--Now Updated for WPF 4! Full Color: Code samples appear as they do in Visual Studio! Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade. Windows Presentation Foundation (WPF) is the recommended technology for creating Windows user interfaces, giving you the power to create richer and more compelling applications than you dreamed possible. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, multi-touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner.


Produktinformation

  • Verlag: Sams
  • 2010
  • Ausstattung/Bilder: 2010. 848 p. w. col. ill. 232 mm
  • Seitenzahl: 848
  • Englisch
  • Abmessung: 233mm x 179mm x 43mm
  • Gewicht: 1558g
  • ISBN-13: 9780672331190
  • ISBN-10: 0672331195
  • Best.Nr.: 28959470
Adam Nathan is a principal software development engineer for Microsoft Visual Studio, the latest version of which has been transformed into a first-class WPF application. Adam was previously the founding developer and architect for Popfly, Microsoft's first product built on Silverlight, named one of the 25 most innovative products of 2007 by PCWorld Magazine. Having started his career on Microsoft's Common Language Runtime team, Adam has been at the core of .NET and WPF technologies since the very beginning. Adam's books have been considered required reading by many inside Microsoft and throughout the industry. He is the author of the best-selling WPF Unleashed (Sams, 2006) that was nominated for a 2008 Jolt Award, Silverlight 1.0 Unleashed (Sams, 2008), and .NET and COM: The Complete Interoperability Guide (Sams, 2002); a coauthor of ASP.NET: Tips, Tutorials, and Code (Sams, 2001); and a contributor to books including .NET Framework Standard Library Annotated Reference, Volume 2 (Addison-Wesley, 2005) and Windows Developer Power Tools (O'Reilly, 2006). Adam is also the creator of PINVOKE.NET and its Visual Studio add-in. You can find him online at www.adamnathan.net, or @adamnathan on Twitter.

Inhaltsangabe

Introduction
1
Who Should Read This Book?
2
Software Requirements
3
Code Examples
4
How This Book Is Organized
4
Part I: Background
4
Part II: Building a WPF Application
4
Part III: Controls
5
Part IV: Features for Professional Developers
5
Part V: Rich Media
5
Part VI: Advanced Topics
6
Conventions Used in This Book
6
Part I Background
Chapter 1: Why WPF, and What About Silverlight?
9
A Look at the Past
10
Enter WPF
11
The Evolution of WPF
14
Enhancements in WPF 3.5 and WPF 3.5 SP1
15
Enhancements in WPF 4
16
What About Silverlight?
18
Summary
19
Chapter 2: XAML Demystified
21
XAML Defined
23
Elements and Attributes
24
Namespaces
26
Property Elements
29
Type Converters
30
Markup Extensions
32
Children of Object Elements .
35
The Content Property
35
Collection Items
36
More Type Conversion
38
Mixing XAML with Procedural Code
40
Loading and Parsing XAML at Runtime
40
Compiling XAML
43
Introducing XAML2009
48
Full Generics Support
49
Dictionary Keys of Any Type
50
Built-In System Data Types
50
Instantiating Objects with Non-Default Constructors
51
Getting Instances via Factory Methods
51
Event Handler Flexibility
52
Defining New Properties
53
Fun with XAML Readers and Writers
53
Overview
53
The Node Loop
56
Reading XAML
57
Writing to Live Objects
61
Writing to XML
63
XamlServices
64
XAML Keywords
67
Summary
70
Complaint 1: XML Is Too Verbose to Type
71
Complaint 2: XML-Based Systems Have Poor Performance
71
Chapter 3: WPF Fundamentals
73
A Tour of the Class Hierarchy
73
Logical and Visual Trees
75
Dependency Properties
80
A Dependency Property Implementation
81
Change Notification
83
Property Value Inheritance
85
Support for Multiple Providers
87
Attached Properties
89
Summary
93
Part II Building a WPF Application
Chapter 4: Sizing, Positioning, and Transforming Elements
97
Controlling Size
98
Height and Width
98
Margin and Padding
100
Visibility
102
Controlling Position
103
Alignment
103
Content Alignment
104
FlowDirection
105
Applying Transforms
106
RotateTransform
108
ScaleTransform.
109
SkewTransform.
112
TranslateTransform
112
MatrixTransform
112
Combining Transforms
113
Summary
114
Chapter 5: Layout with Panels
115
Canvas
116
StackPanel
118
WrapPanel
120
DockPanel
122
Grid
125
Sizing the Rows and Columns
130
Interactive Sizing with GridSplitter
132
Sharing Row and Column Sizes
134
Comparing Grid to Other Panels
136
Primitive Panels
137
TabPanel
137
ToolBarPanel
138
ToolBarOverflowPanel
138
ToolBarTray .
138
UniformGrid.
138
SelectiveScrollingGrid.
138
Handling Content Overflow
139
Clipping
139
Scrolling
141
Scaling
143
Putting It All Together: Creating a Visual Studio--Like Collapsible, Dockable, Resizable Pane
147
Summary
157
Chapter 6: Input Events: Keyboard, Mouse, Stylus, and Multi-Touch
159
Routed Events
159
A Routed Event Implementation
160
Routing Strategies and Event Handlers
161
Routed Events in Action
162
Attached Events
165
Keyboard Events
168
Mouse Events
170
MouseEventArgs
171
Drag and Drop
172
Capturing the Mouse
173
Stylus Events
174
StylusDevice
174
Events
175
Multi-Touch Events
176
Basic Touch Events
177
Manipulation Events for Panning, Rotating, and Zooming
180
Commands
188
Built-In Commands
189
Executing Commands with Input Gestures
192
Controls with Built-In Command Bindings
193
Summary
194
Chapter 7: Structuring and Deploying an Application
195
Standard Windows Applications
195
The Window Class
196
The Application Class
199
Showing a Splash Screen
205
Creating and Showing Dialogs
206
Persisting and Restoring Application State
209
Deployment: ClickOnce Versus Windows Installer
210
Navigation-Based Windows Applications
211
Pages and Their Navigation Containers
212
Navigating from Page to Page
214
Passing Data Between Pages
219
Gadget-Style Applications
223
XAML Browser Applications
224
Limited Feature Set
226
Integrated Navigation
228
Deployment
229
Loose XAML Pages
231
Summary
232
Chapter 8: Exploiting Windows 7
233
Jump Lists
233
JumpTask
234
JumpPath
241
Taskbar Item Customizations
245
Using a Taskbar Item Progress Bar
246
Adding an Overlay to the Taskbar Item
247
Customizing the Thumbnail Content
247
Adding Thumb Buttons to the Taskbar Thumbnail
248
Aero Glass
249
TaskDialog
253
Summary
256
Part III Controls
Chapter 9: Content Controls
261
Buttons
263
Button
264
RepeatButton
265
ToggleButton
265
CheckBox
266
RadioButton
266
Simple Containers
268
Label
268
ToolTip
269
Frame
271
Containers with Headers
272
GroupBox
273
Expander
273
Summary
274
Chapter 10: Items Controls
275
Common Functionality
276
DisplayMemberPath
277
ItemsPanel
278
Controlling Scrolling Behavior
280
Selectors
281
ComboBox
282
ListBox
287
ListView
290
TabControl
291
DataGrid
292
Menus
298
Menu
298
ContextMenu
301
Other Items Controls
302
TreeView
302
ToolBar
304
StatusBar
307
Summary
308
Chapter 11: Images, Text, and Other Controls
309
The Image Control
309
Text and Ink Controls
311
TextBlock
313
TextBox
315
RichTextBox
316
PasswordBox
316
InkCanvas
316
Documents
318
Creating Flow Documents
318
Displaying Flow Documents
329
Adding Annotations
331
Range Controls
334
ProgressBar
335
Slider
335
Calendar Controls
336
Calendar
336
DatePicker
338
Summary
339
Part IV Features for Professional Developers
Chapter 12: Resources
343
Binary Resources
343
Defining Binary Resources
344
Accessing Binary Resources
345
Localizing Binary Resources
350
Logical Resources
351
Resource Lookup
355
Static Versus Dynamic Resources
355
Interaction with System Resources
360
Summary
362
Chapter 13: Data Binding
363
Introducing the Binding Object
363
Using Binding in Procedural Code
363
Using Binding in XAML
365
Binding to Plain .NET Properties
367
Binding to an Entire Object
369
Binding to a Collection
370
Sharing the Source with DataContext
374
Controlling Rendering
375
String Formatting
375
Using Data Templates
378
Using Value Converters
381
Customizing the View of a Collection
386
Sorting
386
Grouping
388
Filtering
392
Navigating
392
Working with Additional Views
394
Data Providers
396
XmlDataProvider
397
ObjectDataProvider
401
Advanced Topics
403
Customizing the Data Flow
403
Adding Validation Rules to Binding
405
Working with Disjoint Sources
409
Putting It All Together: The Pure-XAML Twitter Client
412
Summary
414
Chapter 14: Styles, Templates, Skins, and Themes
415
Styles
416
Sharing Styles
418
Triggers
423
Templates
430
Introducing Control Templates
431
Getting Interactivity with Triggers
432
Restricting the Target Type
434
Respecting the Templated Parent's Properties
435
Respecting Visual States with Triggers
442
Respecting Visual States with the Visual State Manager (VSM)
447
Mixing Templates with Styles
456
Skins
458
Themes
465
Using System Colors, Fonts, and Parameters
465
Per-Theme Styles and Templates
466
Summary
470
Part V Rich Media
Chapter 15: 2D Graphics
475
Drawings
476
Geometries
479
Pens
489
Clip Art Example
491
Visuals
493
Filling a DrawingVisual with Content
493
Displaying a Visual on the Screen
496
Visual Hit Testing
499
Shapes
505
Rectangle
507
Ellipse
508
Line
509
Polyline
510
Polygon
511
Path
511
Clip Art Based on Shapes
512
Brushes
513
Color Brushes
513
Tile Brushes
520
Brushes as Opacity Masks
527
Effects
529
Improving Rendering Performance
532
RenderTargetBitmap
532
BitmapCache
533
BitmapCacheBrush
535
Summary
535
Chapter 16: 3D Graphics
537
Getting Started with 3D Graphics
538
Cameras and Coordinate Systems
542
Position
543
LookDirection
544
UpDirection
548
OrthographicCamera Versus PerspectiveCamera
551
Transform3D
554
TranslateTransform3D
556
ScaleTransform3D
557
RotateTransform3D
559
Combining Transform3Ds
562
Model3D
563
Lights
563
GeometryModel3D
571
Model3DGroup
584
Visual3D
586
ModelVisual3D
587
UIElement3D
588
Viewport2DVisual3D
590
3D Hit Testing
592
Viewport3D
593
2D and 3D Coordinate System Transformation
596
Visual.TransformToAncestor
596
Visual3D.TransformToAncestor and Visual3D.TransformToDescendant
600
Summary
605
Chapter 17: Animation
607
Animations in Procedural Code
608
Performing Animation "By Hand"
608
Introducing the Animation Classes
609
Simple Animation Tweaks
616
Animations in XAML
621
EventTriggers Containing Storyboards
621
Using Storyboard as a Timeline
629
Keyframe Animations
630
Linear Keyframes
631
Spline Keyframes
633
Discrete Keyframes
634
Easing Keyframes
636
Easing Functions
637
Built-In Power Easing Functions
637
Other Built-In Easing Functions
639
Writing Your Own Easing Function
640
Animations and the Visual State Manager
643
Transitions
647
Summary
651
Chapter 18: Audio, Video, and Speech
653
Audio
653
SoundPlayer
654
SoundPlayerAction
654
MediaPlayer
655
MediaElement and MediaTimeline
656
Video
658
Controlling the Visual Aspects of MediaElement
658
Controlling the Underlying Media
661
Speech
664
Speech Synthesis
664
Speech Recognition
667
Summary
672
Part VI Advanced Topics
Chapter 19: Interoperability with Non-WPF Technologies
675
Embedding Win32 Controls in WPF Applications
677
A Win32 Webcam Control
678
Using the Webcam Control in WPF
681
Supporting Keyboard Navigation
687
Embedding WPF Controls in Win32 Applications
692
Introducing HwndSource
692
Getting the Right Layout
696
Embedding Windows Forms Controls in WPF Applications
699
Embedding a PropertyGrid with Procedural Code
700
Embedding a PropertyGrid with XAML
702
Embedding WPF Controls in Windows Forms Applications
704
Mixing DirectX Content with WPF Content
708
Embedding ActiveX Controls in WPF Applications
714
Summary
718
Chapter 20: User Controls and Custom Controls
721
Creating a User Control
723
Creating the User Interface of the User Control
723
Creating the Behavior of the User Control
725
Adding Dependency Properties to the User Control
728
Adding Routed Events to the User Control
731
Creating a Custom Control
732
Creating the Behavior of the Custom Control
733
Creating the User Interface of the Custom Control
739
Considerations for More Sophisticated Controls
743
Summary
750
Chapter 21: Layout with Custom Panels
751
Communication Between Parents and Children
752
The Measure Step
752
The Arrange Step
754
Creating a SimpleCanvas
755
Creating a SimpleStackPanel
760
Creating an OverlapPanel
763
Creating a FanCanvas
768
Summary
773
Index
775

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