A young boy in a small village has a mysterious dream that hints of
the fantastic power of the Water Orb, one of the four elemental
forces that has been lost to the world for nearly three centuries.
Heeding the advice of the powerful wizard Zelin, Tarthur sets off
on a quest to understand his dream and the consequences for the
fate of civilization. Join Tarthur and Derlin as they travel
through the land, learning not only about the world but also about
themselves and what it means to pass from boyhood into the world of
men. Journey to the mystical lands of Daranor - see a sunrise on
the shoals of the merfolk, ponder the powerful evil of the Death
Lord Darhyn, feel the hope of Freeton, the serenity of the lands of
the elves, and the cunning of Queen Marhyn. Meet a mysterious
shapeshifter, the twin heads of the Guild of Thieves, and the
stunningly beautiful princess of the elves. Whether you are a
child, teen, or adult, the lands of Daranor have something for you.