Making a Game Demo: From Concept to Demo Gold - Walker, Chad Gregory; Walker, Eric; Kajala, Jani

Chad Gregory Walker Eric Walker Jani Kajala 

Making a Game Demo: From Concept to Demo Gold

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Sprache: Englisch
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Making a Game Demo: From Concept to Demo Gold

Introduces a revolutionary approach to creating 3D game demos. This book encompasses all portions of game development from game design, conceptual design, computer graphics, animation, and motion capture to facial morphing, level design in 3ds max, scripting in LUA, and C++ programming.


Produktinformation

  • Verlag: WORDWARE PUB CO
  • 2005
  • Seitenzahl: 406
  • Englisch
  • Abmessung: 232mm x 155mm x 24mm
  • Gewicht: 694g
  • ISBN-13: 9781556220487
  • ISBN-10: 1556220480
  • Best.Nr.: 21184770
Chad Walker is a computer game artist, comic book illustrator, author, and instructor. He attended the exclusive Joe Kubert School of Cartoon and Graphic Arts, Inc. Jani Kajala is a professional game programmer whose professional credits include lead programmer on such projects as Bladeball and Dead Justice from Cat Mother, Ltd., a game development company he founded in July 2001.

Inhaltsangabe

Brainstorming Ideas
Design Documentation
Gameplay and Design Basics
Getting Set Up
2D Art for the Game
Creating 3D Content for Games
Animation
Level Design
Good Development Practices
Writing Robust Code
Graphics Programming
Collision Checking
Making Your Game Scriptable
Using Triggers and State Machines
Game Framework Design
Game Demo Technical Document
Index.