Digital Clay: Character Creation with ZBrush 3 is a heavy tutorial-style book covering targeted topics that give ZBrush users a good overview and practical application of the breadth and depth of the program. The text focuses on using ZBrush to create exciting and detailed 3D characters, with many accompanying full-color illustrations to drive home how to apply the foundations of traditional sculpting and painting to a 3D medium. This book is unique in presenting the steps necessary to sculpt and paint in ZBrush as well as the "why" behind the artistic decisions made at each step. Readers are…mehr
Digital Clay: Character Creation with ZBrush 3 is a heavy tutorial-style book covering targeted topics that give ZBrush users a good overview and practical application of the breadth and depth of the program. The text focuses on using ZBrush to create exciting and detailed 3D characters, with many accompanying full-color illustrations to drive home how to apply the foundations of traditional sculpting and painting to a 3D medium. This book is unique in presenting the steps necessary to sculpt and paint in ZBrush as well as the "why" behind the artistic decisions made at each step. Readers are exposed to the foundation artistic principles that guide their choices of tools and methods.
Scott Spencer, geboren 1945 in Washington, D.C., gilt als einer der wichtigsten amerikanischen Autoren der Gegenwart. Er arbeitete lange Jahre als Journalist, unter anderem für die New York Times und den New Yorker. 2004 erhielt er das renommierte Guggenheim- Stipendium. Seine Bücher wurden millionenfach verkauft und zum Teil verfilmt. Er lebt in Rhinebeck in Upstate New York.
Inhaltsangabe
From the contents: 1. Sculpting, from Traditional to Digital.2. Sculpting in ZBrush.3. Designing a Character Bust.4. Your Sculpting Toolbox: An in depth look at the ZBrush sculpting toolset.5. Detailing: How to add fine details to your characters.6. Texture painting: Freehand painting in ZBrush.7. Texture Painting: Projection methods.8. Posing with Transpose.9. Advanced sculpting techniques.10. Rendering ZBrush Displacements in Maya.11. Getting your Work out of ZBrush.12. Applications for Digital Sculpting.
From the contents: 1. Sculpting, from Traditional to Digital.2. Sculpting in ZBrush.3. Designing a Character Bust.4. Your Sculpting Toolbox: An in depth look at the ZBrush sculpting toolset.5. Detailing: How to add fine details to your characters.6. Texture painting: Freehand painting in ZBrush.7. Texture Painting: Projection methods.8. Posing with Transpose.9. Advanced sculpting techniques.10. Rendering ZBrush Displacements in Maya.11. Getting your Work out of ZBrush.12. Applications for Digital Sculpting.
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